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装甲系统最好不要用免伤的固定数值而用百分比方式提供 比如1块装甲提供5%免伤,采用累进制计算 多块装甲的免伤采用 一块 2块 3块 5% + 5%*(1-5%)+ 5%(1-(5%+5%(1-5%))) 用这样的方式提供装甲 然后加固定血量