<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[[改善沉闷环境] 介于1f一天绞两回合提点加速方面的建议]]></title><description><![CDATA[<p dir="auto">1.直接提高动画速度，内置变速齿轮。1.5倍内就可以了<br />
2.当交战的两支舰队交战后除了he无其他变化时，跳过这次战斗的动画，或者直接显示一个"no damage"，反正next round时就计算完毕了，少放点。<br />
3.将一格一格攻击的动画改为了9格一起飞。<br />
4.没想好<br />
5.同上:spurt:</p>
]]></description><link>https://bbs.xyz-soft.com/topic/34852/改善沉闷环境-介于1f一天绞两回合提点加速方面的建议</link><generator>RSS for Node</generator><lastBuildDate>Sat, 04 Apr 2026 17:21:57 GMT</lastBuildDate><atom:link href="https://bbs.xyz-soft.com/topic/34852.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 02 Nov 2008 13:43:45 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to [改善沉闷环境] 介于1f一天绞两回合提点加速方面的建议 on Sun, 02 Nov 2008 15:46:34 GMT]]></title><description><![CDATA[<p dir="auto">其实只要开放星门科技出来就可以了XSK XSK XSK XSK</p>
]]></description><link>https://bbs.xyz-soft.com/post/617256</link><guid isPermaLink="true">https://bbs.xyz-soft.com/post/617256</guid><dc:creator><![CDATA[aerxiers]]></dc:creator><pubDate>Sun, 02 Nov 2008 15:46:34 GMT</pubDate></item><item><title><![CDATA[Reply to [改善沉闷环境] 介于1f一天绞两回合提点加速方面的建议 on Sun, 02 Nov 2008 15:04:29 GMT]]></title><description><![CDATA[<p dir="auto">[quote]原帖由 [i]神之左脚[/i] 于 2008-11-2 21:43 发表 [url=<a href="http://bbs.xyz-soft.com/redirect.php?goto=findpost&amp;pid=652747&amp;ptid=37314" rel="nofollow ugc">http://bbs.xyz-soft.com/redirect.php?goto=findpost&amp;pid=652747&amp;ptid=37314</a>][img]<a href="http://bbs.xyz-soft.com/images/common/back.gif%5B/img%5D%5B/url%5D" rel="nofollow ugc">http://bbs.xyz-soft.com/images/common/back.gif[/img][/url]</a><br />
3.将一格一格攻击的动画改为了9格一起飞。 [/quote]<br />
一定很有喜剧效果</p>
]]></description><link>https://bbs.xyz-soft.com/post/617232</link><guid isPermaLink="true">https://bbs.xyz-soft.com/post/617232</guid><dc:creator><![CDATA[绫濑渣人]]></dc:creator><pubDate>Sun, 02 Nov 2008 15:04:29 GMT</pubDate></item></channel></rss>